Okay, so basically this is how the class leveling/upgrading for the base class of Rouge is going to work. This class is for those who value speed and moderately powerful fast attacks as their main offensive technique.
1 post: Rouge
100 posts: Ranger
200 posts: Ninja/Pirate (Your choice)
300 posts: Gunner
400 posts: Sniper
500 posts: Precision Gunner
600 posts: Samurai
700 posts: Renegade
800 posts: Assassin
900 posts: Grand Assassin
1,000 posts: Thief Lord
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Class Abilities:
Rouge: Has a small increase in speed. (1% increase)
Class Ability: Quick Steps
Ability Effect: Slightly increases your speed for one turn.
Ranger: Has a moderate increase in speed. (5% increase)
Class Ability: Fiery Arrows
Ability Effect: Has the option to turn your weapon into a bow with three (burning) arrows. Once the three arrows have been fired, the weapon turns back to normal. This ability can only be used once per battle.
Ninja/Pirate: Has a good increase in speed. (10% increase)
Class Ability: Wind and Water
Ability Effect: Has the option to summon the elements of the ninja and pirate into your weapon. After striking once, additional wind and water damage will be dealt. After that, your weapon will turn back to normal.
Gunner: Has an great increase in speed. (15% increase)
Class Ability: Gaia's Bolting
Ability Effect: Has the option to turn your weapon into two rapid-fire guns, both loaded with five shots that will slice the enemy like a hot knife in butter. On the flip side, your opponent cannot die for the next turn or two.
Sniper: Has an great increase in speed. (15% increase)
Class Ability: Reaper's Whisper
Ability Effect: Can fire an accurate attack from over 200 feet away, with ultra-increased vision.
Precision Gunner: Has an great increase in speed. (15% increase)
Class Ability: War Hero
Ability Effect: Fires a magazine of shots at a group of enemies, decreasing their defense.
Samurai: Has an great increase in speed. (15% increase)
Class Ability: Bushido
Ability Effect: Creates a magical blade tornado at the enemy.
Renegade: Has an great increase in speed. (15% increase)
Class Ability: Thorns of Doom
Ability Effect: Uses a whip made out of the thorns of a rose, with a handle stem and lashes nearby enemies. Increases cruelty points by 5.
Assassin: Has a excellent increase in speed. (20% increase)
Class Ability: Ambush
Ability Effect: Has the option to run very fast up to the enemy and possibly ambush them. This ability needs to recharge for three turns after use.
Grand Assassin: Has a superior increase in speed. (25% increase)
Class Ability: Final Rush
Ability Effect: Has the option to toss your weapon around, hitting every enemy it comes by. The weapon gets "magnetized" to your enemy if they try to flee, sometimes, they can successfully flee with a certain spell or the like...
Thief Lord: Has an ultimate increase in speed. (30% increase)
Class Ability: Overreign
Ability Effect: If half of the above abilities have been used in a single battle, sacrafice remaining MP to unleash an attack that will decrease opponent's stats to 1 for each, with the exception for MP, which goes down or stays at 30.
More class statuses are soon to be released! Remember, this is still testing, and abilities may be updated in the future.